![]() ![]() Local monoAddress ="GDKAchievementManager:UnlockAchievement" I will look at the links you posted a little later when I have time My trouble is writing a script that automatically finds a valid address.no issues finding it manually but obviously it changes after time the game is re-opened. I was aware that I need to find a valid address (it just happens to work if I input 0x1, but with crashing). Or you can use (you may have to iterate through all classes before it returns a correct instance array) just make sure that the cachedPtr is > 0 and that it contains some valid values.Įdit : viewtopic.php?p=142141#p142141 here a example the Call addMoneyToPlayer Script is what you should look at. ![]() Hey, i dont have the windows store version with the GDKAchievementManager class, but your problem is here:ĭoes GDKAchievementManager has a Update method?įetch the address from there, or look what else is calling the GDKAchievementManager to trace the origin and then read the address. NeonAbyss_AchievementUnlocker_V4.CT Windows Store Version: 1.1.13 - Table V4 (365.68 KiB) Downloaded 283 times NeonAbyss_AchievementUnlocker_V2.CT Windows Store Version: 1.1.12 - Table V2 (345.74 KiB) Downloaded 53 times NeonAbyss_AchievementUnlocker.CT Windows Store Version: 1.1.12 (318.52 KiB) Downloaded 58 times
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